Wednesday, March 16, 2022

Cyberstein (New Teammates!)

 Cyberstein Sprint #5

This week we welcomed to new team members to our team. We spent a decent amount of time catching everyone up and figuring out how the tasks should be divided amongst our new team size. I'm still having a lot of issues with the spline blueprint inside of Unreal. This week Anthony and I tried to troubleshoot it, with no luck. However, we were able to adjust the movement of the saw so it looked a bit more realistic when sawing into and out of the wall. The sprint has not been as productive as I think we're going into a "Spring Break" mode! Lol. We're really lucky and glad to have Anthony and Marshall on the team! Ryan needed some help with the animations, for sure. This week was a lot of organizational stuff onboarding the new team members and creating our post on the Unreal Forums. Now that we're a little more settled in, going into next sprint should be easier when divvying up the tasks. Lighting will need to be re-worked again, so that's on our radar for the upcoming sprints as well as fixing the clipping issue with the conveyor belt. Now it's just polishing what we already have and adding more "liveliness" to the environment itself!