Thursday, November 18, 2021

Week 13 - VR Project

White Boxing and Concept

This week, Isabelle went ham on our proxy models for our Mad Tea Party environment! Everything is coming along really smoothly. At the beginning of every week, we come together and discuss what needs to be done and then divide up the tasks. This week I was in charge of revamping our PowerPoint presentation, adding music to our scene, and creating the asset list for our project. Blue was able to nail down our story timeline and create more concept art, and Akshay has been working diligently in our VR project to make sure everything is functioning correctly! He also added some environment trees and shot our video for this week. I'm really eager to continue the project and can't wait to do more! I feel really lucky with my team :-)




Thursday, November 11, 2021

Week 12 - Starting Proxy Environment

ASG (Custom Style Guide/Starting Prototype)

VR Environment YouTube Link: 


This week, we worked on getting our project set up and organized inside of Unreal. This week, I went ahead and created the folder structures to keep track of our assets within the VR UE4 project and our Art Asset folders. I also took video of our VR Environment, edited a voice over, and uploaded to YouTube. At the beginning of the week, we all divided up the tasks between each other and were able to work really cohesively throughout the week in order to get everything finished. I created a OneNote for myself and my team to reference whenever we take notes in our team meetings and professor meetings. 

So far, everything is going smoothly! :-) 

Presentation Link: https://docs.google.com/presentation/d/1lKs4EC7hDoaELhDmhkoOWuJRrIN-vY5v1FrZZICp6gc/edit#slide=id.p

Thursday, November 4, 2021

Week 11 - Art Style Guide

Discovering Your Own Art Style

This week we narrowed down our art style for our VR game. We did a lot of research on technical considerations and other VR dependencies that could potential affect the quality of our gameplay or cause the player motion sickness. We will continue to do more research on what kind of visuals we should avoid in order to keep the player from getting motion sick, while also keeping consistent to our chosen art style. We all evenly divided the slides up again this week and added extra images and gifs here and there throughout the presentation. We also created a Photoshop Pass for our images so that they held a consistent visual look. 

Google Slides: https://docs.google.com/presentation/d/1zmX6fKU_DdRzQujQru3ZgCZwKZdTsy0NDvXUVvL30W0/edit#slide=id.gfcca0e5cea_2_125