Thursday, November 18, 2021
Week 13 - VR Project
Thursday, November 11, 2021
Week 12 - Starting Proxy Environment
ASG (Custom Style Guide/Starting Prototype)
VR Environment YouTube Link:
This week, we worked on getting our project set up and organized inside of Unreal. This week, I went ahead and created the folder structures to keep track of our assets within the VR UE4 project and our Art Asset folders. I also took video of our VR Environment, edited a voice over, and uploaded to YouTube. At the beginning of the week, we all divided up the tasks between each other and were able to work really cohesively throughout the week in order to get everything finished. I created a OneNote for myself and my team to reference whenever we take notes in our team meetings and professor meetings.
So far, everything is going smoothly! :-)
Presentation Link: https://docs.google.com/presentation/d/1lKs4EC7hDoaELhDmhkoOWuJRrIN-vY5v1FrZZICp6gc/edit#slide=id.p
Thursday, November 4, 2021
Week 11 - Art Style Guide
Discovering Your Own Art Style
This week we narrowed down our art style for our VR game. We did a lot of research on technical considerations and other VR dependencies that could potential affect the quality of our gameplay or cause the player motion sickness. We will continue to do more research on what kind of visuals we should avoid in order to keep the player from getting motion sick, while also keeping consistent to our chosen art style. We all evenly divided the slides up again this week and added extra images and gifs here and there throughout the presentation. We also created a Photoshop Pass for our images so that they held a consistent visual look.
Google Slides: https://docs.google.com/presentation/d/1zmX6fKU_DdRzQujQru3ZgCZwKZdTsy0NDvXUVvL30W0/edit#slide=id.gfcca0e5cea_2_125