Monday, August 1, 2022

Cyberstein Final Sprint

Final Touches, BP & Bug Fixes & More...

Contributions: 
1. Final touches on all lighting and set dressing.
    - Did a final lighting pass for the replicator room and created custom meshes for light shafts. 
2. Optimized and created material instances for anything missing a material instance. 
    - Had to remove some of the light shafts in order to improve shaders complexity. 
3. Set dressed the level and added decals and final touches. 
4. Added some light flicker BPs and modified the button BP to change color depending on the type of part selected.
5. Helped implement and test the grate destruction into the good ending. 
6. Built final lighting and packaged project. 



























































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